Built for live production

Track the performer. Move the entire show.

Real-time spatial tracking for automated followspot, lighting, PTZ and media workflows — from one intelligent platform.

0Dimensions tracked
0Control protocols
24/7Show-ready architecture
LIVE TRACKING STAGE / 01
ONLINE
A0
A1
A2
A3
TAG 01
X
Y
X4.72 m
Y2.18 m
Z1.64 m
STATUSLOCKED
PSN 2.03Streaming
TARGETTarget locked
grandMA2grandMA3PSN 2.03OSCArt-NetsACNPTZMedia Servers grandMA2grandMA3PSN 2.03OSCArt-NetsACNPTZMedia Servers
THE SYSTEM

One tracking platform.
Every creative department.

STARVECTOR FS turns performer position into live production data — accurately, continuously and without adding friction to the operator’s workflow.

01

Real-time 3D positioning

Track precise X, Y and Z coordinates across the performance area and transform movement into stable, usable control data.

02

Multiple performers

Scale from a focused single-target setup to multi-tag productions with independent identities and outputs.

03

Stage calibration

Map tracking space to the real stage with a guided calibration workflow designed for practical setup on site.

04

Built for show control

Send tracking data to lighting consoles, media servers and networked devices through the protocols production teams already use.

FROM POSITION TO PRODUCTION

A clean signal path from artist to output.

Every part of the system has one job: capture movement, solve position and deliver dependable control data where it is needed.

01

Wearable tag

The performer carries a compact tracked tag.

02

Anchor network

Fixed anchors measure the tag across the stage.

03
SV

STARVECTOR FS

Position is solved, filtered and routed in real time.

04

Show systems

Lighting, PTZ and media respond to movement.

INTEGRATION

Designed to join the network you already trust.

No proprietary programming language. No closed creative workflow. STARVECTOR FS exposes tracking data through familiar production protocols so every department can build around it.

01

Lighting controlFollowspot, position effects and console-driven workflows.

02

Media & visual systemsDrive content, masks, particles and interactive scenes.

03

PTZ & automationRoute position data to camera and movement systems.

OUTPUT ROUTERSTARVECTOR FS
TAG 01 POSITION STREAM
PSN 2.03239.255.0.1LIVE
MA3 OSCUDP OUTPUTLIVE
MA2 TELNETDIRECT CONTROLLIVE
Art-Net / sACNDMX NETWORKLIVE
PTZ / MEDIACUSTOM ROUTEREADY
CONFIGURATIONS

Start with the stage you have.
Scale to the show you want.

Choose a ready configuration or build a system around your venue, target count and production workflow.

ESSENTIAL

STARVECTOR FS 4/2

A focused tracking system for compact and mid-size stages.

4Anchors
2Tracked tags
  • STARVECTOR FS processing unit
  • Web-based setup and calibration
  • Production protocol outputs
Request a quote
CUSTOM

STARVECTOR FS X

A tailored architecture for venues, touring systems and special projects.

  • Custom anchor and tag count
  • Workflow-specific integration
  • Deployment and system planning
Discuss your system
FAQ

The practical questions.

A quick overview for production teams evaluating the system.

What can STARVECTOR FS control?

The system can deliver performer position to compatible lighting, show-control, PTZ and media workflows using supported network protocols.

Does it replace the lighting console?

No. It adds live spatial data to the existing production workflow, while the operator keeps creative control in the console or media system.

Can the system grow later?

Yes. The platform is designed around expandable anchor, tag and output configurations, subject to the selected system license and hardware.

Is setup managed from a computer?

Yes. Configuration, stage layout, calibration and output settings are managed through a local web interface.

LET'S BUILD THE NEXT SHOW

Bring intelligent tracking to your stage.

Tell us about the venue, performer count and systems you use. We’ll help define the right STARVECTOR FS configuration.

SV Designed & engineered byOhad Cohavi

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